About my Role: As a Level designer I was tasked with creating 2 levels during this project. The levels I was assigned were the Basement and the Kitchen. My first task was making annotated maps for both levels. Then I took each level 1 by 1 as production requested. I made modular Block-Outs, and ran playtest iterations on them. When Assets were finished being made I implemented them into the levels. Additionally I acted as environmental artist, so all of the props were placed by me as well.

The Basement

About the LEVEL: The basement level was the first level that I made for Perry’s Pies. I was given inspiration from games like Silent Hill, and Resident Evil. By the time it was completed my team was highly enthusiastic with the results, which gave me great motivation moving forward.

The Kitchen

More Kitchen Screen Shots